AI Insights · Timothy · July 2022
Top 5 Dance Games in Oceania: Q2 2022 Performance Review
Discover the performance trends of the top 5 dance games on a unified platform in Oceania for Q2 2022, with insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 dance games in Oceania showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how these apps fared, based on data from Sensor Tower.
Pole Star!
From Crazy Labs, experienced fluctuating weekly downloads, peaking at approximately 2.2K in the week of April 25. Weekly active users saw a high of 2.7K in the same week, with a general decline towards the end of the quarter, settling at around 1.1K.
Just Dance Now
Ubisoft's popular app saw consistent weekly revenue, peaking at around $1.3K in the final week of June. Weekly downloads showed a steady increase, reaching 1.6K in the week of June 27. Weekly active users remained stable, averaging around 6.2K to 6.8K throughout the quarter.
Dance Clash: Ballet vs Hip Hop
Coco Play's game experienced modest weekly revenue, peaking at $111 in mid-April. Downloads fluctuated, with a peak of 731 in the weeks of April 11 and April 18. Active users saw minor variations, maintaining a range between 1.8K and 2.2K.
My Town - Dance School Stories
From My Town Games LTD, had a modest start with weekly revenue peaking at $19 in mid-April. Weekly downloads peaked at 981 in the week of April 11, while active users remained relatively low, averaging around 160 throughout the quarter.
Ice Skating Ballerina
Another title from Coco Play, showed stable weekly revenue, peaking at $154 in late April. Downloads saw significant growth, reaching 556 in the week of May 30. Active users ranged from 3.7K to 4.9K, with a noticeable peak at 4.5K in late May.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.